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CityLife RoleplayEst. 05/01/2019“Read the rules”

Server Rules

Community Rules

This section goes for everything CityLife related, whether it is in the Discord, or in-game.

Prohibited Behavior: Harassment, Bullying, Toxicity, Threats, and Privacy Violations

Engaging in any form of harassment, bullying, or toxic behavior—whether inside or outside the server—is strictly prohibited and will result in disciplinary action. This includes but is not limited to intentionally provoking or griefing other players, making malicious comments, or showing disrespect toward staff or fellow community members. Furthermore, any threats made against the community or its members, including doxing, DDoSing, or releasing personal information, are forbidden. Violations of this rule may lead to severe consequences, including possible involvement of law enforcement. We enforce a zero-tolerance policy to maintain a safe, respectful, and enjoyable environment for everyone.

Staff Impersonation

Changing your name or Steam or Discord name to falsely represent yourself as a staff member, as well as claiming to be staff or impersonating staff in any way, is strictly prohibited.

Age requirement

CityLife is strictly an 18+ server, following the ESRB ratings. Players must be 18 years old or older to play on the server.

Dishonesty to Staff

Players must be truthful when reporting events to staff. Deliberate falsehoods or misleading information will result in more severe consequences.

Encouraging Players to break the rules

Getting someone else to do your dirty work, doesn’t exclude you from getting in trouble, all parties involved whether directly, or suggesting will be punished for a rule violation.

General Rules

Working microphone

Players must have a functional, good-quality microphone set to push-to-talk mode to participate in this server. Failure to meet this requirement may result in removal from the server at the discretion of the staff.

No Real World Trading (RWT):

Real World Trading (RWT), including buying or selling in-game items, currency, or services for real currency or external goods, is strictly prohibited. Violation of this rule will result in immediate disciplinary action, up to and including permanent removal from the server.

Bug Abuse or Exploiting Mechanics:

Exploiting game bugs or abusing mechanics to gain an unfair advantage is strictly prohibited. Examples of prohibited behavior include:

  • Using animations to conceal weapons.
  • Exploiting glitches to move while overweight.
  • Emoting through walls.
  • Players found engaging in such behavior will face disciplinary action, ranging from warnings to permanent bans, depending on the severity and frequency of the offense.

Combat Logging

Combat logging, disconnecting from the server during or immediately after a hostile situation to avoid roleplay consequences, is strictly prohibited. Players must remain connected and actively participate in all roleplay interactions.

This rule ensures that players remain engaged in roleplay scenarios and discourages actions that disrupt immersion and fairness within the CityLife roleplay server. Anyone found doing this will be subject to punishment.

Scamming

Players are prohibited from scamming others for the following items:

  • vehicles
  • Properties.

Third Party Communications

You are required to use the in-game voice chat and radio system at all times when doing anything on the server. Using 3rd Party Software such as Discord, Teamspeak, Skype, Facetime, etc. shall be considered meta-gaming.

Blacklisted Modifications

Use of any of the following modifications or similar to your game is extremely prohibited.

  • Tracers/Bullet Indicators
  • Blood Splatter Effects
  • External Crosshairs
  • Anything that removes bushes/trees/water/props/weather
  • Playing with a widened aspect ratio like 4:3, etc

The only mods allowed are ones that enhance your game, not to give you a competitive edge. ReShade, ENB, and NVE are okay to use. QuantV isn’t due to puremode.

Green Zones

No criminal activity inside or outside hospitals. Do not attempt to use any hospitals as “Safe Zone” to escape ongoing scenes, you will still be expected to continue the scene there. Do not initiate/provoke at hospitals, if you start a fight and get killed, that’s on you. Do not start any criminal activity at police stations. Don’t attempt any hostage negotiations at police stations, you will get shot.

Streaming

You are not allowed to use the information gained from watching a stream for your in-game character. This is considered metagaming and will result in a ban. You cannot watch streams while in the server.

Clips/Body cam/Recording

Using recordings to bypass New Life Rule (NLR) or for revenge after death is prohibited. Recordings are valid only with visible in-game recording devices, like phones or cameras. Businesses may use recordings as CCTV within their premises, only employees have CCTV. Civilians do not have dash or body cams.

Claims for lost items require video evidence; refunds without proof will be denied. Only Police and EMS are permitted body cams.

Going AFK

Whilst in-game if anything that happens while you are gone is your own responsibility. If you come across an AFK player do not kill, harm, rob or mess with them.

AFK farming is not allowed. You cannot be doing jobs/hobbies in the city and go afk. IE. AFK fishing, AFK mining, etc.

Account Responsibility/Household

Your account, your responsibility. If anything happens even if it is not from you on your account, you will be punished for it, keep your account private and do not share it with anyone. If you have a family member or friend playing in the same household, their bans carry onto you. If your brother/sister gets banned, by default you will also be banned.

Playing Whilst Intoxicated

If you are intoxicated to the point where your ability to follow the rules is impaired, staff have the right to remove you from the server until you become sober. Furthermore, any rule breaks whilst intoxicated will be held against you as if you were sober. Drink/smoke and play responsibly.

Character Rules

Before making your character there is important information you should know before doing so!

Realistic Character Names

You must choose a realistic name for your character, it cannot contain any harmful, vulgar language, or sound like some, and also must not be in connection to any person that would be deemed famous in real life.

Examples:

Do not have names like: “Ben Dover”, “Steve Harvey”, “Looney Tunes/Chicken Little”. Any fictional cartoon character names/series are not allowed. You will be banned. If this happens to you, open a ticket.

Character Separation and Affiliation

To maintain an authentic and immersive roleplaying environment, each of your characters must exist independently from one another. They should not share knowledge of personal information, relationships, or backgrounds beyond what is established in roleplay. Furthermore, having multiple characters affiliated with the same circle or gang is strictly prohibited. Each character should possess a unique identity, set of connections, and associations. By respecting this clear separation, you help foster diverse, engaging, and realistic interactions for everyone in the community.

Wearing Starter Clothing

You must customize your character’s appearance upon joining the server for the first time. You cannot exit the spawn point with the default appearance unless you are heading to the clothing store/barber shop to fix your look.

Value of life

Your character’s life is the most important thing to you, you should not take it’s life for granted or as a joke, and not fear the consequences of getting seriously injured/killed.

Examples:

  • Not putting your hands up when being held up
  • Pulling out a weapon when one/numerous are already drawn towards you
  • Jumping off high surfaces in an attempt to escape someone, when it’s very obvious your character will die
  • Jumping in front of cars that are moving, standing in front of a car in an attempt to stop it
  • Don’t think you’re John Wick

Taking a life must have a good roleplay reason behind it, your primary reason for trying to kill someone should not be so they don’t remember something insignificant.

New Life Rule

  • If a player chooses to respawn, they are considered to have no memory of the events leading up to their incapacitation.
  • As such, they may not seek revenge on any individual involved in their death.
  • A player may only seek revenge if they were:
  • Transported to Pillbox Medical, or
  • Received medical treatment from ems /pd
  • A witness may inform the player of what occurred to refresh their memory, allowing for appropriate in-character action.

When dying, you should stay away from whoever killed you and not bring up a prior incident for at least 30 minutes. To go back to the killer/confront them you must be reminded by someone. NLR ties into gang conflict, if your group gets spun and everyone dies/goes down, none of you will know exactly what happened or who did it. Refrain from talking about details as to what happened when you get killed/incapped/downed.

Character Killing

For an execution to occur, there must be:

  • High-quality roleplay involved
  • If you “perma” your character, it must be deleted.

Once you are Character Killed there is no coming back. You can CK by deleting your character or if dying from a scene you signify in some way that yes, your character is dead. "/me male is dead", “/me no pulse”, etc. This is also with no exceptions, irreversible.

Roleplay Rules

Misuse of /Me’s

The purpose of /me's is to describe actions that can't be shown through emotes or aren't visually obvious. For example, "male smells of alcohol" or "has a bullet in shoulder" are acceptable uses. Inappropriate use includes "ABC did it to you!" or spamming /me's. If a /me doesn't immediately reveal something you'd know, like "thinks about killing [Tom]," you won’t know about it, but could observe that the person who did the /me looks angry or etc. Also, avoid reading /me's out loud through voice chat, except when it's about another character's appearance, like "female would have a missing arm." If you see "Is Looking into Your Soul," don't acknowledge it.

It's also expected to cooperate with /me's. If prompted by PD/EMS with a "inspects what wounds person would have," respond with a truthful /me explaining your injuries, or do the same if your radio is checked.

Illegal Bragging

Posting excessively on social media about drugs/guns/dead bodies/anything illegal will result in a ban, if you do it occasionally it’s okay, be prepared for the Police to investigate you!

Disclosing Illegal Locations

Trying to purchase or sell: drugs, money, or concealed spot locations is prohibited (you can sell drugs, just not the locations). These locations are intended to be uncovered through roleplay and character development. Handing out such information too easily undermines the roleplay experience.

Low Effort RP

You should invest effort in your roleplay. Repeatedly shooting, evading the police unnecessarily, and using extreme actions in minor situations is considered low-effort roleplay. For instance, fleeing a traffic stop and shooting when you'd only receive a speeding ticket or consistently using motorcycles for robberies. Always winning every situation is not allowed. Engaging in meaningless shootouts without proper context or disrupting businesses for enjoyment is unacceptable. Going to Pillbox to hide after committing serious crimes for 45 minutes to cool off falls into the same category.

Voice ID

If someone has a mask on and in an outfit you’ve never seen before, you cannot assume who they are based off of their voice.

Breaking Character

You are expected to stay in character at all times while playing in the server. You should also learn lingo to help circumvent saying things like “keyboard”, “monitor”, “pc”, etc that refer to things in the real world.

Examples of breaking character:

  • Referring to staff as “gods”, “government”, etc.
  • Referencing your other character as your “cousin”
  • Referencing that you record/stream or use the term “bodycam”
  • Referencing bans as “deported” or “sent on a vacation”
  • Saying “in my head” then proceed to mention something about you IRL.

Body Camping

After killing someone, you cannot stay around the area to ensure EMS are unable to do their job and save them. If you kill an officer you should not be hanging around the body as multiple officers are going to arrive and your main focus should be getting out of the area. This isn’t exclusive for only prohibiting PD/EMS, but also stopping other crims/civs trying to help incapped players.

Cop Baiting

Doing stupid things so the police come to you or try to arrest/pull you over (Baiting them to come to you for a reaction). Absolutely NOT allowed, it will result in a BAN. Also doing anything that would be deemed completely unrealistic/foolish solely to get a cop's attention. Example: Purposely doing a burnout/donut in front of a cop at an intersection, near missing a cop on a scene, etc.

(this includes injecting yourself in and around cop scenes if you are not involved)

Vigilante RP

This is where a player takes the law into their own hands rather than calling law enforcement.

Terrorism RP

This is not allowed. However, explosives are available and if RP’d correctly, are allowed.

Inappropriate Sexual Conduct

If you want to indulge in erotic roleplay, both parties must give consent. If both parties do not consent then this would be considered sexual harassment which is taken extremely seriously. You will be banned without question and your appeal will not be looked at.

On the topic of sexual discourse, the unwanted comments about another player's sexual anatomy or genitalia are considered inappropriate. The discussion of sexual themes needs consent of all parties involved.

No Intent to Roleplay

Exactly as it sounds, if you do not have any intent to actually roleplay here you will be removed.

Fail RP

Fail RP refers to unrealistic actions or a failure to roleplay appropriately. This term covers a wide range of actions, all of which are prohibited. For instance, passing items through 5-inch thick glass to a friend in jail.

Bringing individuals to Grandma's/the Hospital to revive them and then robbing, torturing, or killing them is grounds for a ban. Once you've killed someone for a specific reason, you cannot harm or pursue them further for the same reason; it's over, and you should keep your distance.

Metagaming:

Using any information that your character did not obtain through roleplay to affect in-game actions or decisions. This includes using information from discord or live streams. Mixing memories from 2 different characters is not allowed. If you are restrained or if your communication devices have been removed then you must make yourself inactive on any other forms of communication besides proximity chat.

Powergaming

Trying to misuse roleplay to exploit game mechanics for an advantage or winning within roleplay. Such as excessive jump spamming, failing to correctly assess your injuries, or using radio unrealistically when handcuffed or with hands up, is not allowed. Quick example: hiding equipped weapons via emotes.

Using combat helmets as a civilian or criminal is also prohibited. Using bulletproof louvers on the back of your vehicle is not allowed. Installing bulletproof body panels/windows is not allowed.

Abuse of a Whitelisted Job

You should not be conducting any illegal activities while on duty at your job. You should not be on duty and not do your job, just to receive a paycheck.

Addition to this, you cannot abuse in-game mechanics granted by your job to benefit your experience, examples are:

  • Mechanics putting parts on their own cars for free
  • Dynasty Agents giving themselves a free house
  • Un-jailing/un-bedding your friends from the hospital because they’re “your friend”
  • Using any discord log or channel information to gain in-character information (eg: license plates)

When joining a whitelisted job, your intention should be to perform your duties fairly and in line with the job's objectives. This means:

  • Cops should not leave evidence on their friends, give their friends unfair advantages, sell evidence, improperly transfer evidence, be corrupt, etc.
  • DOJ members should not utilize the MDT for personal benefit outside of lawyer duties, same with EMS, etc.

Group Limits

You shall not be in a group that is larger than 5 people in criminal scenes. This number will not change regardless of police presence. Swapping members out mid-scene is strictly prohibited. Lookouts, drivers, and scouts count towards the number. To put it plainly, the only people involved at all should be the 5 chosen. Nobody outside the 5 should be aiding in any way to the scene. They shouldn’t be on the radio giving you callouts, preparing cars, picking up bodies before the scene is over, absolutely nothing. It’s up to that 5 and that’s it.

You can not Impersonate Officers/EMS/DoJ

Do not use the clothing/ped models that are associated with emergency services.

Stealing emergency vehicles without any RP involved falls under this category. This includes ANY plane(s), helicopters, tanks, jets, transport vehicles, cargobobs, military helicopters etc as well. It is also frowned upon to attempt to scam players of services that judges would perform, like selling gun licenses, name changes, expungements, etc.

Gang Conflict

In the sense of griefing, “beef” between two groups must have valid roleplay reasoning behind it, so if a third party is told about it, they could also agree as to why there is beef in the first place. It must make sense, and have high quality roleplay behind it. Beef shouldn’t be forced upon another group, because clearly if it’s valid, both sides would understand it. During the beef, both parties must be providing high quality roleplay the entire time, at no point should anyone be delivering anything but that, or breaking rules. Group managers/staff have the right to step in and forcefully stop/alter beef at any time if deemed necessary.

Ocean Dumping

Ocean dumping should be a last resort and used sparingly.

When someone is ocean dumped, they forget major storyline details related to a group or activity they should forget. Those initiating the ocean dump must explain why they're doing it, like, "We can't let you roam freely knowing our operations."

Valid reasons for ocean dumping include:

  • A cop discovering your gang's plans or illegal hideout, which, if remembered, could lead to trouble like raids.
  • Someone is leaving your gang, and you want them to forget critical information related to it.
  • Catching someone repeatedly spying on your gang, and they know too much.

Be aware that improperly or invalidly dumping someone results in harsh punishments, regardless of your ban history. If an ocean dump is deemed invalid, the victim player(s) will be immune from further attempts and they'll retain all storyline information they were meant to forget.

Situational Rules

Getting Downed

You must tell the truth about what happened (Stabbed, Gunshots, Runover) if you don’t this will be deemed as Fail RP. You can talk when you're down as long as the injury isn't immediately fatal, and when you talk it’s about your injuries. so feel free to RP groaning, crying, etc. You should not be talking normally if you’re downed/dead. Talking trash to a dead body excessively is not tolerated.

Gang Rules

For a detailed list of all gang rules and expectations, please visit this link: CityLife Gang Guidelines

CityLife Gang Guidelines15 sections

WHITELISTING PROCESS

Groups seeking whitelisted faction status must meet the following criteria:

  • Demonstrate an active presence within the server and gain community recognition.
  • Exhibit strong roleplay skills that align with server rules as a group.
  • Have between 10 and 25 members.
  • Maintain a commitment to authentic criminal gang/organization roleplay.
  • Have been part of the server for at least 30 days.
  • Develop depth around your group to ensure it is ready for official gang recognition.

Note: The whitelisting process applies only to criminal roleplay groups. Family or friend groups should not apply.

GENERAL RULES

  • Roster Compliance: Only members listed on the gang roster may represent the gang (e.g., wearing flags or participating in gang conflicts).
  • Cooldown Period: A one-week cooldown applies after leaving a gang before joining another, unless approved by staff.
  • Gang Exclusivity: Players are limited to one gang character and may only belong to one gang at a time.
  • No Roleplay Checking: If you suspect a rule break, submit a report rather than breaking character or abusing OOC chat.

CONDUCT & TOXICITY

Toxic behaviour is strictly prohibited, including but not limited to:

  • Making excessive toxic remarks towards downed enemies.
  • Maliciously taunting or "malding" over defeats.
  • Mag dumping a downed player excessively.
  • Making comments like “spinning until they don’t wake up.”
  • Gathering at Pillbox or Grandma’s to harass downed players after a fight.
  • Bringing toxicity to the gang discord or targeting other members
  • After a fight with another gang, don't go to the discord to “mald”, if a rule was broken use the proper channels to report it.
  • Bringing attention to people making reports in an attempt to discourage them

Be respectful to roleplay and the cooldown periods.

GANG CONFLICT RULES

  • New members must spend one week in the group before participating in gang wars.
  • Only rostered members can engage in gang wars.
  • Legitimate Roleplay Reasons are required for war. Alliances are prohibited.
  • Borrowing members from other gangs during conflicts is not allowed.
  • Teaming with other gangs is prohibited.
  • A 30-minute cooldown is recommended between fights unless both sides agree otherwise. This applies to the entire gang after a gang-related shooting.
  • The "5-man rule" applies to conflicts.
  • Gang leaders should negotiate war terms beforehand to maintain fairness. Terms should be posted in gang leader channels or submitted via a Discord ticket.
  • Losing gangs must meet war terms within 7 days to avoid LQRP concerns.
  • POV Requirement:
    • Gang members must have their POV available for up to 7 days after a conflict.
    • If accused of cheating with a suspicious clip, failure to provide POV proving this false will result in a permanent ban.
  • War Participation: If your gang is at war, you are too. There are no exceptions.
  • Low-Quality Roleplay (LQRP):
    • Walking around high-traffic areas unarmed to avoid robberies while your gang is at war/conflict is considered LQRP and may be seen as NVL.

GANG COLORS & FLAGS

  • Gangs must wear their colors during conflicts and wars.
  • Gang-on-gang disputes should always involve wearing colors, not blacked-out outfits.
  • Gang members must be clearly identifiable from a distance.
  • If a term excludes certain members from war, they must wear specific different attire as per the agreed conditions.

VEHICLES

  • Bulletproof cars are strictly prohibited and will be considered power gaming.

REPORTING RULES

  • Revenge Reporting is not allowed and will result in dismissal and/or bans.
  • Reports must be submitted within 48 hours of the incident.
  • Baiting reports will result in a ban.
  • False reports will result in a ban.

ROBBERY RULES

  • Only whitelisted gangs may rob downed members of other gangs.
  • When robbing dead cops, you must wait until the scene has finished. You cannot rob police officers during the middle of any given scene.
  • You cannot loot box cops during a fight to replenish yourself with supplies
  • You cannot force a shootout with the police just with the intention of robbing them, this will be deemed as Low Quality roleplay.
  • You may ONLY rob one cop per scene. If you have a team of five, each person standing may loot ONE cop.
    • If you access an inventory of a downed officer, that counts as your one body; you cannot go body to body finding who has the best loot.
  • There must be a minimum of five cops on scene to rob their bodies.
  • Has to stem from an airdrop, high-tier robbery, a gang vs gang vs cops shootout, or a similarly high-stakes situation.

BLUEPRINT WARS

  • Gangs may go to war over blueprints from another gang’s bench.
  • High-quality roleplay is required in blueprint conflicts.
  • A one-month cooldown applies after successfully winning a blueprint unless otherwise approved by staff.
  • Gangs may not stockpile blueprints.
  • Staff reserves the right to adjust blueprint rules as needed.
  • Quality roleplay is needed for a blueprint push, reasons such as but not limited to: “We just want it”, “For fun”, or anything along those lines is not an acceptable reason to push a gang’s blueprint.
  • Blueprint Pushes must be approved by GM’s.

GANG DISBANDMENT

  • Disbanded gangs may no longer operate as a gang.
  • Members of a disbanded gang must wait 30 days before joining another gang.
  • While on cooldown, disbanded members:
    • May not act as a gang.
    • May not wear gang flags.
    • Must roleplay as civilians or small-time criminals.
  • Inactive gangs may lose whitelist status to make room for more active groups.
  • Gangs failing to meet whitelisted standards may have their status revoked.

INACTIVITY & STRIKES

  • Inactive gangs may lose access to their bench or warehouse.
  • Rule-breaking involving multiple members may result in a gang strike.
  • Gang strikes last for 60 days before being removed.
  • Gang leaders are responsible for their members' actions.

BLOCK RULES

  • No Block Baiting: Do not bait near a block to gain an advantage.
  • Block Pushing: After winning a 5-man fight, gangs may push an opposing gang’s block immediately.
  • A 30-minute cooldown begins once a block push is initiated.

Whitelisted vs. Non-Whitelisted Gangs:

  • Non-whitelisted gangs cannot contest the block of a whitelisted gang.
  • Non-whitelisted gangs may use and defend an unclaimed block, but they cannot claim it until whitelisted.

Block Antagonism:

  • Circling another gang’s block without intent to engage will be considered baiting.

Castle Rule

The castle rule is when players in a gang and/or group are hanging out PASSIVELY at their known OWNED street/block/area while over group limit. If another player or group attempts to shoot at the players that are already passively hanging out they may return fire, in self defense.

  • This only applies for whitelisted gangs, if you are not whitelisted you cannot utilize any “castle” to your advantage.

SPRAY RULES

  • Defense Limit:
    • A maximum of five members may defend a spray.

THIRD-PARTY DISCORDS

  • The use of external Discord servers for RP coordination is strictly prohibited.
  • Why?
    • Prevents metagaming and unfair advantages.
    • Ensures transparency and fairness in roleplay.
    • Encourages in-game communication.
    • Bypassing Official Channels: Official channels are designed to ensure transparency, structure, and fairness, which third-party platforms undermine.

Violations will result in disciplinary action.

Open the gang guidelines document

Combat Rules

Random Death Match (RDM)

Attacking another player/group without any story/roleplay leading up to it. There should always be build up or a story behind every death. You must initiate prior to shooting/killing someone. Reference “Value of Life,” what happens in the scene must be valid for the attempt/murder of the other player. You should not kill someone for being in a certain area when the job forces them to be there (legal jobs like trucking, fishing, hunting, etc.). With initiation, it should not be a one-line thing; there should actively be back & forth dialogue, RP is a two-way street. The only exception to this is at Airdrops or Outpost.

Examples of bad reasons/initiations:

  • Any “one liners,” “what those colors mean to you,” “hey buddy,” “stay off our block!,” “abc did it to you!”
  • Killing someone because they are annoying
  • Killing someone because you got into a vehicle accident with them
  • Killing someone because they are refusing you service at businesses/courthouse
  • Killing someone because they are doing a legal job (trucking, fishing, hunting, etc.)
  • Killing someone because they are wearing a random piece of clothing that has the same color as your gang
  • Killing someone because their vehicle is the color of your gang. You will be permanently banned for this.

Examples of good reasons/initiations:

  • Escalated tension from multiple disrespectful encounters (not just a single comment)
  • A known rival gang entering your turf during an active beef and provoking your group
  • Someone snitching on your gang with clear IC proof (bodycam, wire, etc.)
  • Retaliating for a recent shooting, robbery, or ambush by a rival gang
  • A player actively interfering with your illegal operation (trap spot, drop, etc.)
  • You’re threatened with serious harm (robbery, death) and follow up later with planned retaliation
  • A kidnapping setup used to intimidate or provoke a rival gang
  • A rival consistently provoking conflict across multiple scenes with clear RP buildup

If a shootout pauses for over 5 minutes (both parties leave the scene), you must reinitiate.

Vehicular Death Match (VDM)

Attacking another player/group using a vehicle, the attempt is still not allowed.

GTA Driving

Driving a vehicle in a manner that any sensible person would deem as incredibly unrealistic as it’d cause severe injury or death to you and others. You can take stunt jumps around the map, especially in getaway chases. Some examples of what not to do are:

  • Do not drive off the pier or into the ocean
  • Do not drive into vehicles head-on, as a heat seeking missile
  • Do not drive a vehicle off-road/up a mountain, that clearly shouldn’t be
  • Do not ram other vehicles at speeds that would cause severe injury or death
  • Do not use your vehicle to purposely disable other vehicles
  • Do not drive off a very high point in a motorcycle/car

Hostages/Kidnapping

When taking hostages, you must provide high-quality roleplay. You can not use fake hostages such as friends or group members. Hostages should be kept no longer than 45 minutes if a scene is not lasting longer. Generally, the police only allow 1 demand per hostage. If you wish to kidnap a member of PD or EMS, it must be for a valid RP reason that ties directly into the storyline.

If members are being chased by the cops they are not allowed to go back to your block where there are an excess of 5 members to set up an ambush.

If another group rolls up to your street and opens fire, you are only allowed to chase with a maximum of 5 people no exceptions.

Gang Wars

A Gang War is a war gangs agree to go into against each other where they can set terms and stipulations. Official Gang Wars must have terms agreed to and approved by a Group Manager (staff). These terms can alter some of the basic Combat and Criminal rules of the server.

Recording Gameplay

  • Always Record: You must be recording your gameplay at all times, including both game and mic audio.
  • Retention: Keep all clips for at least 7 days after any incident.
  • Staff Requests: If staff requests your footage (for kills or other incidents) and you cannot provide it, you will be banned for 2 weeks.
  • No Editing/Tampering: Edited or incomplete clips aren’t allowed. Tampering or providing fake evidence results in permanent removal.
  • Recommended Software: We suggest using NVIDIA Shadowplay or Medal.tv.

Robbery Rules

Lootboxing

Looting any player without much roleplay presented for them is prohibited.

Robbing stores/banks

You can not chain rob stores or banks, please use common sense. You must wait a minimum of 45 minutes between store robberies and minimum 2 hours between bank robberies.

  • You can not use super/hyper cars in store/bank robberies.
  • Do not initiate any heists 15 minutes prior/post server restart
  • You cannot counter a heist/store robbery that is already in progress.

Robbing

Robbing should not be motivated by financial gain; avoid robbing people simply because you're low on funds.

To initiate a robbery, two essential conditions must be met:

  • High-quality roleplay is required.
  • A compelling reason for the robbery must be established.

During a robbery, you must continue to engage in dialogue after initiating the hold-up. Remaining silent during a robbery will result in a ban. Ideally, while the victim is being held up, someone in your group should explain why they're being robbed. For example, "You had it coming; shouldn't have kept coming back after we told you this isn't your spot"effort

When robbing someone, you can only take what's in their inventory. You cannot demand bank transfers, force them to sell their cars, or remove items from their home. Excessive robbing and inventory wiping are not allowed, meaning don’t wipe it or take random items that don’t make sense.

Chain robbing at an illegal location without a strong roleplay background is strictly prohibited. Consistently robbing every player you encounter is not allowed.

This rule is heavily enforced. Please know your limits before attempting to rob an officer. Failure to abide by this will result in harsh punishments of 2 weeks to a month ban. Robbing law enforcement should not be for financial gain or due to them performing their duty. It has to be when an officer has gone above and beyond their line of duty in some way with criminals, trash talking or being called mean names doesn’t warrant a cop being robbed. It must involve proper premeditated roleplay, and be approved by an admin+.

You cannot rob or kidnap the same player more than once in a 2-hour period. If you rob someone, you can't later kill them if they comply; it's one or the other. You either kill them or rob them and let them go.

If you're being robbed, refrain from taunting or trash-talking the robbers, thinking you're immune to being killed. Play the victim role.

Outside Help

If you involve anyone outside your immediate group during a heist (such as store or bank robberies), you must inform the police at the scene. Having a getaway driver or a non-violent accomplice waiting outside is allowed, but you may not organize a planned ambush to kill police. Any outside assistance should remain passive and not act as gunmen waiting to engage without initiation. If the situation escalates, using deadly force with outside help should be a last resort—only after all other high-effort escape options have failed. Planning a violent intervention from the start is considered low-effort roleplay and will result in a ban for the entire group.